三点编辑Three-Point Editing
学习目标LEARNING OBJECTIVES
学完你能说清三点编辑(Three-Point Editing)"四点取三"的原理,并用 Insert 和 Overwrite 把素材精确放上时间线。
概念说明CONCEPTS
三点编辑(Three-Point Editing)是 Resolve 计算"素材放哪里、放多长"的基本规则——源片段的入/出点加时间线的入/出点共四个点,你定任意三个,系统自动算出第四个。
- 四点取三:源 In、源 Out、时间线 In、时间线 Out 中定三个,落点和时长就唯一确定。
- 少打也能剪:播放头本身就是隐含的一个点,素材的头尾也是——不手动标点,系统照样用隐含点。
- Insert 不覆盖:插入编辑把新片段塞进来,后面的内容整体右移,谁都不丢。
- Overwrite 会盖:覆盖编辑用新片段盖掉等长的旧内容,时间线总长不变。
- 入口在查看器:把源片段拖到时间线查看器画面上,会浮现
Insert、Overwrite等叠加层,拖到哪个执行哪个。
操作步骤STEPS
- 给源片段打好入点和出点(见 入点和出点)
- 把时间线播放头移到新片段要开始的位置
- 按住源查看器画面中央,把片段拖到时间线查看器上,先别松手
- 拖到浮现的
Insert叠加层上松手,片段插入且不覆盖任何内容
- 回放检查:新片段出现,原有内容整体后移
练习PRACTICE
- 在两段素材之间用 Insert 插入一个新镜头,确认时间线总长变长了。
- 用 Overwrite 把刚插入的镜头换成另一段素材,确认总长不变。
常见问题FAQ
我只打了一个入点,能编辑吗?
能。系统会用播放头和素材的头尾补足其余的点——"三点"里本来就允许隐含点。
Insert 和 Overwrite 到底怎么选?
问自己一句:后面的内容要不要动?要往后推就选 Insert,原地换掉就选 Overwrite。
想让新片段精确落在某一段区域怎么办?
在时间线上也打入点和出点圈出区域,再执行编辑——给 B-roll 精确定位就是这个打法(见 叠加编辑)。
Learning Objectives学习目标
After this card you can explain the "three of four points" logic of Three-Point Editing and place clips precisely with Insert and Overwrite edits.
Concepts概念说明
Three-Point Editing is Resolve's basic rule for calculating where a clip goes and how long it runs — the source In/Out plus the timeline In/Out make four points; set any three and Resolve works out the fourth.
- Three of four: fix any three of source In, source Out, timeline In, and timeline Out, and the landing spot plus duration are locked in.
- Fewer marks still work: the playhead counts as an implied point, and so do the clip's head and tail — with no manual marks, implied ones are used.
- Insert never overwrites: an Insert edit squeezes the new clip in and shifts everything after it to the right — nothing is lost.
- Overwrite does: an Overwrite edit covers the same length of existing content, leaving the total duration unchanged.
- The viewer is the entry point: drag the source clip onto the timeline viewer and overlays like
InsertandOverwriteappear — drop on one to perform it.
Steps操作步骤
- Mark In and Out points on the source clip (see In & Out Points)
- Move the timeline playhead to where the new clip should start
- Drag from the center of the source viewer onto the timeline viewer — don't release yet
- Drop onto the
Insertoverlay that appears — the clip goes in without covering anything
- Play it back: the new clip is there and everything after it has shifted
Practice练习
- Use Insert to add a new shot between two clips and confirm the timeline got longer.
- Use Overwrite to swap that shot for a different one, and confirm the total duration stayed the same.
FAQ常见问题
I only set one In point — can I still edit?
Yes. Resolve fills in the rest from the playhead and the clip's head or tail — implied points have always counted.
How do I choose between Insert and Overwrite?
Ask one question: should the later content move? If yes, Insert; to replace it in place, Overwrite.
How do I make a clip land exactly on a specific region?
Mark In and Out points on the timeline to fence off the region before you edit — that's how B-roll gets placed precisely (see Append Edit).
本卡术语Terms in this card
B-roll 素材B-roll 入点和出点In & Out Points 插入编辑Insert Edit 覆盖编辑Overwrite Edit 源检视器Source Viewer 三点编辑Three-Point Editing 时间线Timeline 覆盖Overwrite 播放头Playhead 静帧Still