三点编辑Three-Point Editing

剪辑操作 · Editing Actions

三点编辑(Three-Point Editing)是 Resolve 计算"素材放哪里、放多长"的基本规则——源片段的入/出点加时间线的入/出点共四个点,你定任意三个,系统自动算出第四个。

  • 四点取三:源 In、源 Out、时间线 In、时间线 Out 中定三个,落点和时长就唯一确定。
  • 少打也能剪:播放头本身就是隐含的一个点,素材的头尾也是——不手动标点,系统照样用隐含点。
  • Insert 不覆盖:插入编辑把新片段塞进来,后面的内容整体右移,谁都不丢。
  • Overwrite 会盖:覆盖编辑用新片段盖掉等长的旧内容,时间线总长不变。
  • 入口在查看器:把源片段拖到时间线查看器画面上,会浮现 InsertOverwrite 等叠加层,拖到哪个执行哪个。

Three-Point Editing is Resolve's basic rule for calculating where a clip goes and how long it runs — the source In/Out plus the timeline In/Out make four points; set any three and Resolve works out the fourth.

  • Three of four: fix any three of source In, source Out, timeline In, and timeline Out, and the landing spot plus duration are locked in.
  • Fewer marks still work: the playhead counts as an implied point, and so do the clip's head and tail — with no manual marks, implied ones are used.
  • Insert never overwrites: an Insert edit squeezes the new clip in and shifts everything after it to the right — nothing is lost.
  • Overwrite does: an Overwrite edit covers the same length of existing content, leaving the total duration unchanged.
  • The viewer is the entry point: drag the source clip onto the timeline viewer and overlays like Insert and Overwrite appear — drop on one to perform it.